With the Dragon Soul retrieved from the past, the Heroes of Azeroth now prepare for the final confrontation with Deathwing. In the frozen wastes of Northrend, the towering spire of Wyrmrest Temple is under the assault of Deathwing’s Twilight forces. In order to save Azeroth, Thrall must arrive safely at the temple with the Dragon Soul in hand.
Horde and Alliance assaults against the Twilight’s Hammer have slaughtered many of the cult’s fearsome elemental ascendants. One exception is Arcurion, a formidable ice ascendant tasked to slay Thrall and retrieve the Dragon Soul. Should this twisted elemental being succeed, nothing will be able to stop Deathwing from ushering in the Hour of Twilight.
Trash: Only two trash pulls before the first boss, each spawn when you talk to Thrall. It’s two (2) ice elementals that can be shackled. Not that they need to be because they’re pretty easy.
Hand of Frost – Arcurion’s icy grip reaches out at his current target, inflicting 50000 Frost damage.
Chains of Frost – Arcurion unleashes a wave of ice, inflicting 10000 Frost damage and immobilizing all enemies within 65 yards for 10 sec.
Frozen Servitor – Arcurion’s minions surround the canyon and throw Icy Boulders onto random players below.
Icy Boulder – A Frozen Servitor assaults a random player with huge blocks of ice, inflicting 20000 Frost damage.
Thrall – Thrall hurls molten lava at the Frozen Servitors above, keeping their numbers in check.
Icy Tomb – Arcurion encases Thrall in an Icy Tomb. Free Thrall so that he can keep the ambushing forces at bay!
Torrent of Frost – At 30% remaining health, Arcurion unleashes a devastating Torrent of Frost inflicting 15000 Frost damage each second to all enemies and reducing their movement speed by 50% for 5 sec.
What this means: Thrall takes care of the adds that spawn, the main thing to look out for on this boss are the patches of ice he uses to damage the party with. They are marked with runes on the ground (like in Pit of Saron, Hodir, and Deadmines). He occasionally freezes the party to the ground so they can’t move out of it. At the start of the second phase he freezes Thrall, which he needs to be broken out of. At 30% it’s time to blow cooldowns because he does massive AoE damage till he dies.
Former blade-for-hire Asira Sunbright was initially leery of working for the Twilight’s Hammer, but the cult’s generous payments quickly won her over. In time, she succumbed to the corruptive influence of her dark employers, even going so far as to take the name Dawnslayer. As one of the cult’s deadliest assassins, Asira has been called upon to exterminate Thrall and his comrades.
Trash: Let the tank go first because Twilight assassins jump out of stealth killing any and all squishies. They’re pretty easy to get through and Thrall casts down a totem that progressively buffs the damage and heal output by 5% each stack. Once you kill the pack, Thrall continues walking and more will eventually spawn. Once you finish killing all the assassins a red drake will spawn, signifying the start of the next boss encounter.
Mark of Silence – Asira marks a random enemy spellcaster for 20 sec. When a marked target casts a spell, Asira throws a knife in their direction.
Throw Knife – Asira throws one of her knives toward a marked enemy spellcaster, inflicting 15000 Physical damage to the first player it collides with. If the knife hits a player afflicted with Mark of Silence, it also silences for 2.5 sec.
Choking Smoke Bomb – Asira creates a cloud of thick smoke in an 8 yard radius around her for 20 sec. The cloud prevents enemies from targeting into or out of the smoke cloud and inflicts 5000 Nature damage every 0.5 sec.
Blade Barrier – At 30% remaining health, Asira begins a dazzling display of weapon mastery. Her Blade Barrier reduces any incoming amount of damage below 40000 to 1. The Blade Barrier ends when a player hits Asira with a damaging attack or spell above this threshold.
Lesser Blade Barrier – Asira erects this weaker barrier when a player removes Blade Barrier. The Lesser Blade Barrier reduces any incoming amount of damage below 30000 to 1. The Lesser Blade Barrier ends when a player hits Asira with a damaging attack or spell above this threshold.
Thrall – Thrall assists the players in combat against Asira.
Lava Burst – Thrall hurls molten lava at the target, inflicting 50000 Fire damage.
Rising Fire Totem – Thrall summons a Fire Totem that periodically increases the damage and maximum health of nearby players. The totem lasts 20 sec and its effect can stack up to 10 times.
Healing Wave – Thrall calls upon Nature magic to heal himself.
What this means: She uses smoke bomb occasionally, which the tank needs to be pulled out of because it does AoE damage. The only thing casters need to lookout for is Mark of silence, when you get this on you the next time you cast a spell she’ll thrown her dagger at you, dealing damage and silencing you for 5 seconds.
Archbishop Benedictus is the revered leader of the Church of the Holy Light. For years, his wise guidance has been instrumental in seeing humanity through bleak times. Yet beneath his apparent benevolence lies the shocking truth that Benedictus has pledged himself to the eradication of all life on Azeroth through the agency of his dark master… Deathwing.
Trash: There are a few packs of adds that spawn when you move closer and closer to Wyrmrest temple. The first add that needs to die is the tentacle with an eye at the end of it, like the adds on the second phase of Cho’gall. Once this is dead you can focus on the other two adds. Rinse and repeat till you reach Wyrmrest temple.
Stage One: The Light Will Consume You!
Benedictus assaults Thrall with the powers of the Holy Light.
Righteous Shear – Archbishop Benedictus targets a random player with Righteous Shear, inflicting Holy damage to players within 10 yards of the target per stack of Righteous Shear.
Purifying Light – Archbishop Benedictus forms three orbs of Purifying Light and raises them above his head, sending them to assault a nearby player and causing a Purifying Blast.
Purifying Blast – Archbishop Benedictus’ Purifying Blast inflicts 50000 Holy damage to players within 6 yards.
Wave of Virtue – Archbishop Benedictus summons a Wave of Virtue to sweep across the platform, inflicting 100000 Holy damage to nearby players and knocking them back.
Stage Two: Drown in Shadow!
At 60% remaining health Archbishop Benedictus casts Twilight Epiphany, showing his true form, transforming into an agent of the Twilight and trapping Thrall in a Twilight Prison.
Twilight Shear – Archbishop Benedictus targets a random player with Twilight Shear, inflicting Shadow damage to players within 10 yards of the target per stack of Twilight Shear.
Corrupting Twilight – Archbishop Benedictus forms three orbs of Corrupting Twilight and raises them above his head, sending them to assault a nearby player and causing a Twilight Blast.
Twilight Blast – Archbishop Benedictus’ Twilight Blast inflicts 50000 Shadow damage to players within 6 yards.
Wave of Twilight – Archbishop Benedictus summons a Wave of Twilight to sweep across the platform, inflicting 100000 Shadow damage to nearby players, knocking them back.
Thrall – Thrall will assist his allies in combat with Archbishop Benedictus.
Cleansing Spirit – Thrall cleanses the spirit, dispelling one stack of a magic effect.
Chain Lightning – Thrall lashes out at the Purifying Light with Chain Lightning, destroying them.
Water Shell – Thrall’s Water Shell protects allies from the Wave of Virtue and increases their damage done by 100%.
What this means: Simple tank and spank with damage going out to random party members that needs to be healed through. Only thing that needs to be avoided would be the Wave of virtue. A giant wave of light that spawns at one side of the room, it’s easily run around.
Phase 2: A dot will be placed on a random party member that need to be dispelled (I died to this). Same as the first phase just in shadow instead of light. Run around the wave of twilight. Kill him and get some loot.