This week’s Blog Azeroth: Shared Topic comes from Nube, from LonelyNube and it is:
Since Cataclysm started Guilds, matter more. In order to receive Guild benefits. Everyone most work for them. In Wotlk, Leaving a Guild meant, changing Guild Tags, in Cataclysm it means TIME.
Does a Guild belong to those who lead it? Should we check Guild Etiquette?
A good topic that I feel a lot of people have been struggling with since the release of Cataclysm. Bucklers of Swash has been reaching the guild experience cap almost daily and it’s been almost 5 months since Cataclysm hit shelves and we just hit level 20. It does take time and effort to achieve a max level guild, and let’s not forget about Guild Achievements. To answer the question plainly and uninteresting, the guild leader owns the Guild plain and simple. They have the power to just go /gdisband and poof 5 months of work down the drain.
For a more in-depth answer, the guild belongs to the guild members, no if’s and’s or but’s about it. A guild leader is one person, ONE single person. They make the tag but it’s up to its member to actually make it a guild. The same reasoning goes behind this analogy: The Contractor makes the house; the family makes it a home. Another analogy to showcase what a guild is would be this:
A guild is an empty jar, big and mighty but sadly empty. Now fill the jar with ping-pong balls. These represent the main and core group of the guild. The raiders, the PvPers, and the active members that contribute to the guilds well-being.
Is the jar full? Well of course it is, not a single ping-pong ball will fit inside of it. Now take some marbles and pour them inside the jar. The take up the space in-between the ping-pong balls. Now the marbles represent the members who might not actually contribute anything to the guild in the game. They might be sporadic in their time in-game, they might not pour gold into the guild bank. But they are the ones who contribute to late night laughs in vent, the might be the farmers who pile in the herbs into the guild bank that make it possible for the raiders and PvPers to do their all in their elements.
Is the jar full? Well duh, not a single marble or ping-pong ball will fit inside this jar. Now take some sand and pour the sand in-between the marbles and ping-pong balls. The grains of sand are the ones who just log into chat from time to time, or their the lone wolves who only respond when you need that extra person for a random or raid. The might pop into your group and you won’t even remember their name.
Is the Jar full? Not quite, grab some coffee that’s sitting on your desk and pour that into the jar and fill up the last remaining space between everything. These might be the drama queens of the guild, the ones who nerd rage and quit, or they’re the ones who hurt the other guild members feelings but they make the guild stronger. The might make you discover friendships that you never realized were possible. It takes all kinds to make a guild.
So to answer the original question, the guild belongs to everyone. It belongs to the ping-pong balls, to the marbles, to the sand, and to the coffee.
Thanks for reading.